AirB&B Act I | Sci-Fi | Twine Game
- rbrinkley73
- Aug 6, 2021
- 2 min read
Updated: Oct 20, 2021
A murder mystery interactive webtoon about bonding, friendship and betrayal.

The Concept
Premise: Our actions determine the fate of our friends.
Slug: Seven friends go out for a trip to what was supposed to be a wonderful week long AirB&B in the sky. This environmentally-friendly, airborne contraption was created by the main character, Tera's, parents and she inherited it after their mysterious death. The pictures of the place seem a little misleading when the group arrives to find the place in disrepair or tampered with. To make things worse, the nearby town has reported missing people.
Genre: Murder Mystery
Story Idea: The seven friends are Tera (the player), Troye (Tera's closest friend), Stratos, Meso, Therma, Alexa and Iona. Throughout the game, Tera has to decide whether to help improve the cabin in various ways, party it up, find clues, study, etc. Her choices affect the fate of her friends as there is a killer in the nearby area. It's up to Tera to try to find help in a town that doesn't seem to care about her or her friends.
Gameplay:
A visual novel combined with puzzle solving. The player must visit various locations, collect items and talk with npcs to put together the identity of the killer, foil their plans and keep their friends safe.
Narrative Design Blue Print
This game is set in futuristic earth where the earth (Tera) and it's different layers of the atmosphere (Troye, Stratos, Meso, Therma, Alexa and Iona) are in human form and friends. The object of the game, AirB&B, is for the girls to survive the vacation home with a killer on the lose. Tera doesn't want to let the home fall to this intruder because it belonged to her late parents, who designed the home to float using environmentally friendly mechanisms. The girls suspect the killer works for the rivaling floating home company called, Floating Foundations.
Relationship Gauge: This gauge is filled up by the positive responses you give your friends during your time at the AirB&B. Depending on how high or low this gauge gets, you could lose a friend or form a romantic relationship.
Clues Gauge: This gauge is filled up by the clues the player can discover if they look into during their time at the AirB&B. Once it's time to look for or confront the killer, you need these clues to plead your case.
This piece was created by prose writers. So, they made a prose chart that correlates directly with the twine game:
Twine Design: Structuring Blue Print in Practice:





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